A large number of Crusader skills were dramatically updated and redesigned.Class skills were updated and balanced for all classes.Gold Find on items will now stack multiplicatively with the Gold Find bonus provided from game difficulty, significantly increasing the gold reward most players will see when playing on higher difficulty levels or wearing Gold Find gear.Fixed two bugs that could cause the client to crash.Fixed an issue that allowed crafted set items to roll for class specific properties that were not available to your class when Enchanting.Development: Legendary Drop Rate Buff is Permanent.Inna's Mantra: 4-Piece Set bonus will now only apply to Monks.The Tall Man's Finger: Legendary affix will now only apply to Witch Doctor Zombie Dogs.Level 70 heroes will now receive a greatly reduced amount of Blood Shards from Nephalem Rifts when playing in sub-level 70 games.Heroes below level 70 will now receive less Blood Shards from Nephalem Rifts than level 70 characters.Legendary drop rates have been permanently increased by 100%, to match rates seen during the 2 Year Anniversary Community buff.Extra Details: Undocumented Changes in Patch 2.0.6.The Achievement system back-end was overhauled, fixing many achievements that were not properly completing.+% Skills damage bonuses, and +% Elemental damage bonuses, now display on the Character details page.Legendary crafting recipes received several changes: Unique crafting materials are no longer required, no longer drop, and old versions were made grey and can be sold to a vendor for 50,000 gold each.The Monk Monkey King's Garb and Raiment of a Thousand Storms highest set bonuses were dramatically improved.The Monk passive Momentum was improved: reduced the distance required from 30 to 25 yards damage bonus increased from 15% to 20% duration increased from 4 to 6 seconds.
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